
Throughout this course, we have defined self-directed learning as “any increase in knowledge, skills, accomplishment or personal development that an individual selects and brings about, (Cennamo, Ross, & Ertmer, 2010). Evaluating my progress in this GAME plan, I feel as though I am meeting my goals of implementing new digital tools into my classroom. For me, this goal is ongoing and will continue to be a goal for it is something that I will strive to do throughout out my teaching career. I stated at the beginning that this plan is a work in progress. I think that in education many goals are a work in progress because many of our goals are continuous.
Restructuring my lesson plans into GAME plan format, has allowed me to better prepare my lessons as well as give me the chance to implement those new digital tools. I feel as though I will always seek further knowledge to better serve my students. Now, I do not feel as though I am ready to set new learning goals, because I am still accomplishing my current goals of increasing knowledge and implementing digital tools into my classroom. One way to extend my learning will be to increase my collaboration between business teachers throughout my district as well as the state. Hargis and Wilcox stated that when one collaborates, you “learn more, retain it more and are more satisfied with the experience,” (2008). In addition, you enhance your learning.
Overall, I believe I have truly become a self-directed life-long learner who is committed to ensuring my students’ success. The GAME plan is certainly a great tool that should be utilized always.
Have a great week!
Resources
Cennamo, K., Ross, J. & Ertmer, P. (2010). Technology integration for meaningful classroom use: A standards-based approach. Belmont, CA: Wadsworth, Cengage Learning
Hargis, J., & Wilcox, S.M. (2008, October). Ubiquitous, free, and efficient online collaboration tools for teaching and learning. Turkish Online Journal of Distance Education, 9(4), 9-17.
Restructuring my lesson plans into GAME plan format, has allowed me to better prepare my lessons as well as give me the chance to implement those new digital tools. I feel as though I will always seek further knowledge to better serve my students. Now, I do not feel as though I am ready to set new learning goals, because I am still accomplishing my current goals of increasing knowledge and implementing digital tools into my classroom. One way to extend my learning will be to increase my collaboration between business teachers throughout my district as well as the state. Hargis and Wilcox stated that when one collaborates, you “learn more, retain it more and are more satisfied with the experience,” (2008). In addition, you enhance your learning.
Overall, I believe I have truly become a self-directed life-long learner who is committed to ensuring my students’ success. The GAME plan is certainly a great tool that should be utilized always.
Have a great week!
Resources
Cennamo, K., Ross, J. & Ertmer, P. (2010). Technology integration for meaningful classroom use: A standards-based approach. Belmont, CA: Wadsworth, Cengage Learning
Hargis, J., & Wilcox, S.M. (2008, October). Ubiquitous, free, and efficient online collaboration tools for teaching and learning. Turkish Online Journal of Distance Education, 9(4), 9-17.

